import Em from 'ember'; export default Em.Mixin.create({ dancer: null, beatOptions: { threshold: { range: {min: 0.1, max: 0.6}, defaultValue: 0.3, pips: { mode: 'positions', values: [0,20,40,60,80,100], density: 3, format: { to: function ( value ) {return value;}, from: function ( value ) { return value; } } } }, decay: { range: {min: 0, max: 0.1}, step: 0.01, defaultValue: 0.02, pips: { mode: 'positions', values: [0,20,40,60,80,100], density: 3, format: { to: function ( value ) {return value;}, from: function ( value ) { return value; } } } }, frequency: { range: {min: 0, max: 10}, step: 1, defaultValue: [0,5], pips: { mode: 'values', values: [0,2,4,6,8,10], density: 10, format: { to: function ( value ) {return value;}, from: function ( value ) { return value; } } } } }, threshold: 0.3, decay: 0.02, frequency: [0,5], playQueuePointer: -1, playQueue: Em.A(), beatHistory: Em.A(), maxBeatHistorySize: 30, timeElapsed: 0, timeTotal: 0, dragging: false, draggingOverPlayListArea: false, playQueueEmpty: Em.computed.empty('playQueue'), playQueueNotEmpty: Em.computed.notEmpty('playQueue'), playQueueMultiple: function(){ return this.get('playQueue.length') > 1; }.property('playQueue'), seekPosition: function() { var timeTotal = this.get('timeTotal'), timeElapsed = this.get('timeElapsed'); if (timeTotal === 0) { return 0; } return timeElapsed/timeTotal*100; }.property('timeElapsed', 'timeTotal'), // 0 - no repeat, 1 - repeat all, 2 - repeat one repeat: 0, shuffle: false, volumeMuted: false, volume: 100, // beat detection related pausing paused: false, // audio: playing or paused playing: false, speakerViewed: true, speakerLabel: function() { if(this.get('speakerViewed')){ return 'Speaker View'; } else { return 'Debug View'; } }.property('speakerViewed'), incrementElapseTimeHandle: null, incrementElapseTime: function(){ this.incrementProperty('timeElapsed'); }, repeatIcon: function () { if (this.get('repeat') === 2) { return 'repeat-one'; } return 'repeat'; }.property('repeat'), playingIcon: function () { if (this.get('playing')) { return 'pause'; } else { return 'play-arrow'; } }.property('playing'), playListAreaClass: function(){ var classes = 'cursorPointer'; if(this.get('dragging')){ classes += ' dragHereHighlight'; } if(this.get('draggingOverPlayListArea')){ classes += ' draggingOver'; } return classes; }.property('dragging', 'draggingOverPlayListArea'), repeatClass: function () { return this.get('repeat') !== 0 ? 'playerControllIcon active' : 'playerControllIcon'; }.property('repeat'), shuffleClass: function () { return this.get('shuffle') ? 'playerControllIcon active' : 'playerControllIcon'; }.property('shuffle'), volumeClass: function () { var volume = this.get('volume'); if (this.get('volumeMuted')) { return "volume-off"; } else if (volume >= 70) { return "volume-up"; } else if (volume > 10) { return "volume-down"; } else { return 'volume-mute'; } }.property('volumeMuted', 'volume'), onSpeakerViewedChange: function(){ localStorage.setItem('huegasm.speakerViewed', this.get('speakerViewed')); this.get('beatHistory').clear(); }.observes('speakerViewed'), onRepeatChange: function () { var tooltipTxt = 'Repeat all', type = 'repeat'; if (this.get(type) === 1) { tooltipTxt = 'Repeat one'; } else if (this.get(type) === 2) { tooltipTxt = 'Repeat off'; } this.changeTooltipText(type, tooltipTxt); }.observes('repeat').on('init'), onShuffleChange: function () { var tooltipTxt = 'Shuffle', type = 'shuffle'; if (this.get(type)) { tooltipTxt = 'Unshuffle'; } this.changeTooltipText(type, tooltipTxt); }.observes('shuffle').on('init'), onVolumeMutedChange: function () { var tooltipTxt = 'Mute', type = 'volumeMuted', volumeMuted = this.get(type), dancer = this.get('dancer'), volume=0; if (volumeMuted) { tooltipTxt = 'Unmute'; volume = 0; } else { volume = this.get('volume')/100; } if(this.get('playing')){ dancer.setVolume(volume); } this.changeTooltipText(type, tooltipTxt); }.observes('volumeMuted').on('init'), onPrevChange: function() { if(this.get('playQueueMultiple')){ var tooltipTxt = 'Previous', type = 'prev'; if(this.get('timeElapsed') > 5) { tooltipTxt = 'Replay'; } this.changeTooltipText(type, tooltipTxt); } }.observes('timeElapsed', 'playQueueMultiple'), onPlayingChange: function () { var tooltipTxt = 'Play', type = 'playing'; if (this.get(type)) { tooltipTxt = 'Pause'; } this.changeTooltipText(type, tooltipTxt); }.observes('playing').on('init'), changeTooltipText: function (type, text) { // change the tooltip text if it's already visible Em.$('#' + type + 'Tooltip + .tooltip .tooltip-inner').html(text); //change the tooltip text for hover Em.$('#' + type + 'Tooltip').attr('data-original-title', text); if(Em.isNone(this.get(type + 'TooltipTxt'))) { this.set(type + 'TooltipTxt', text); } }, timeElapsedTxt: function(){ return this.formatTime(this.get('timeElapsed')); }.property('timeElapsed'), timeTotalTxt: function() { return this.formatTime(this.get('timeTotal')); }.property('timeTotal'), formatTime: function(time){ return this.pad(Math.floor(time/60), 2) + ':' + this.pad(time%60, 2); }, pad: function(num, size){ return ('000000000' + num).substr(-size); } });