A few work things
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43c270814e
commit
b5a5178ec6
8 changed files with 177 additions and 27 deletions
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@ -10,7 +10,7 @@ export default Em.Component.extend({
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lightsDataIntervalHandle: null,
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isShowingAddGroupsModal: false,
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isShowingColorPicker: false,
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didInsertElement: function(){
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// handle color changes
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@ -26,7 +26,10 @@ export default Em.Component.extend({
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actions: {
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clickLight: function(){
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console.log('clickLight');
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},
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toggleColorpicker: function() {
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this.toggleProperty('isShowingColorPicker');
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}
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},
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@ -28,15 +28,6 @@ body {
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position: static;
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}
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.triangle {
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position: absolute;
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right: 11px;
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top: -16px;
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border-style: solid;
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border-width: 0 15px 15px 15px;
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border-color: transparent transparent #AFAFAF transparent;
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}
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#settings {
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cursor: pointer;
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position: absolute;
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@ -45,10 +36,15 @@ body {
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}
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.settingsItem {
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margin-left: 10px;
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margin-left: 15px;
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position: relative;
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}
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.settingsItem md-icon::before {
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font-size: 28px;
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transition: 0.1s all ease-in-out;
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}
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.appSettingsItem {
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padding: 10px;
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transition: 0.1s all ease-in-out;
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@ -188,10 +184,7 @@ md-list-item .md-no-style {
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}
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.color {
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width: 50px;
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padding: 22px;
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cursor: pointer;
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font-size: 0;
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border: 1px solid rgba(0, 0, 0, 0.5);
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}
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.colorpicker {
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@ -202,7 +195,6 @@ md-list-item .md-no-style {
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font-size: 12px;
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position: absolute;
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width: 460px;
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display: none;
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}
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#picker {
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@ -9,7 +9,6 @@
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{{#if appSettingsDisplayed}}
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<div id="appSettings">
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<span class="triangleWrapper"><div class="triangle"></div></span>
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<div class="appSettingsItem" {{action "clearBridge"}}>Switch bridge</div>
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<div class="warn appSettingsItem" {{action "clearAllSettings"}}>Clear application settings</div>
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</div>
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@ -21,7 +20,7 @@
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<div class="navigation">
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{{#each tabData as |tab|}}
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<span class="navigationItem cursorPointer {{if tab.selected "active" ""}} text-uppercase" {{action "changeTab" tab.name}}>{{tab.name}}</span>
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<span class="navigationItem cursorPointer {{if tab.selected "active"}} text-uppercase" {{action "changeTab" tab.name}}>{{tab.name}}</span>
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{{/each}}
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</div>
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@ -6,7 +6,7 @@
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{{#paper-item class="item"}}
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{{paper-icon icon="power-settings-new"}}
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<p>Lights</p>
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{{#paper-switch checked=lightsOn disabled=trial}} {{lightsOnTxt}} {{/paper-switch}}
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{{#paper-switch checked=lightsOn disabled=trial skipProxy=trial}} {{lightsOnTxt}} {{/paper-switch}}
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{{/paper-item}}
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{{#paper-item class="item"}}
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@ -18,10 +18,12 @@
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{{#paper-item class="item"}}
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{{paper-icon icon="color-lens"}}
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<p>Color</p>
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<input class="color" value="rgb(0, 0, 0)" />
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{{#paper-button raised=true class="color" action="toggleColorpicker"}}{{/paper-button}}
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{{#if isShowingColorPicker}}
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<div class="colorpicker">
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<canvas id="picker" width="300" height="300"></canvas>
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</div>
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{{/if}}
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{{/paper-item}}
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{{#paper-item class="item"}}
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@ -5,7 +5,7 @@
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"ember": "~2.0.2",
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"ember-cli-shims": "ember-cli/ember-cli-shims#0.0.3",
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"ember-cli-test-loader": "ember-cli-test-loader#0.1.3",
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"ember-data": "~1.13.9",
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"ember-data": "~2.0.1",
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"ember-load-initializers": "ember-cli/ember-load-initializers#0.1.5",
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"ember-qunit": "0.4.9",
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"ember-qunit-notifications": "0.0.7",
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@ -15,6 +15,7 @@
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"jquery": "~2.1.4",
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"jquery-mousewheel": "~3.1.13",
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"loader.js": "ember-cli/loader.js#3.2.0",
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"matchMedia": "~0.2.0",
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"nouislider": "^8.0.1",
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"qunit": "~1.18.0",
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"three.js": "~0.71.0"
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@ -7,6 +7,7 @@ module.exports = function(defaults) {
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});
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app.import('vendor/dancer.js');
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app.import('vendor/colorpicker.js');
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app.import('bower_components/bootstrap-sass/assets/javascripts/bootstrap/tooltip.js');
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app.import('bower_components/JavaScript-ID3-Reader/dist/id3-minimized.js');
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app.import('bower_components/jquery-mousewheel/jquery.mousewheel.js');
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@ -36,11 +36,11 @@
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"ember-cli-sri": "^1.0.1",
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"ember-cli-uglify": "^1.0.1",
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"ember-cli-windows-addon": "^1.2.2",
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"ember-data": "1.13.12",
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"ember-data": "2.0.1",
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"ember-disable-proxy-controllers": "^1.0.0",
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"ember-export-application-global": "^1.0.3",
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"ember-modal-dialog": "0.8.0",
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"ember-paper": "0.2.7",
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"ember-modal-dialog": "0.8.1",
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"ember-paper": "0.2.8",
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"ember-truth-helpers": "1.1.0",
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"liquid-fire": "0.21.2"
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}
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152
vendor/colorpicker.js
vendored
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152
vendor/colorpicker.js
vendored
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@ -0,0 +1,152 @@
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//https://github.com/bgrins/colorwheel-1k/tree/gh-pages
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(function() {
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// Declare constants and variables to help with minification
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// Some of these are inlined (with comments to the side with the actual equation)
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var doc = document;
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doc.c = doc.createElement;
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b.a = b.appendChild;
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var width = c.width = c.height = 400,
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label = b.a(doc.c("p")),
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input = b.a(doc.c("input")),
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imageData = a.createImageData(width, width),
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pixels = imageData.data,
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oneHundred = input.value = input.max = 100,
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circleOffset = 10,
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diameter = 380, //width-circleOffset*2,
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radius = 190, //diameter / 2,
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radiusPlusOffset = 200, //radius + circleOffset
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radiusSquared = radius * radius,
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two55 = 255,
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currentY = oneHundred,
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currentX = -currentY,
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wheelPixel = 16040; // circleOffset*4*width+circleOffset*4;
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// Math helpers
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var math = Math,
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PI = math.PI,
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PI2 = PI * 2,
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sqrt = math.sqrt,
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atan2 = math.atan2;
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// Setup DOM properties
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b.style.textAlign="center";
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label.style.font = "2em courier";
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input.type = "range";
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// Load color wheel data into memory.
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for (y = input.min = 0; y < width; y++) {
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for (x = 0; x < width; x++) {
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var rx = x - radius,
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ry = y - radius,
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d = rx * rx + ry * ry,
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rgb = hsvToRgb(
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(atan2(ry, rx) + PI) / PI2, // Hue
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sqrt(d) / radius, // Saturation
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1 // Value
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);
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// Print current color, but hide if outside the area of the circle
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pixels[wheelPixel++] = rgb[0];
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pixels[wheelPixel++] = rgb[1];
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pixels[wheelPixel++] = rgb[2];
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pixels[wheelPixel++] = d > radiusSquared ? 0 : two55;
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}
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}
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// Bind Event Handlers
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input.onchange = redraw;
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c.onmousedown = doc.onmouseup = function(e) {
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// Unbind mousemove if this is a mouseup event, or bind mousemove if this a mousedown event
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doc.onmousemove = /p/.test(e.type) ? 0 : (redraw(e), redraw);
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}
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// Handle manual calls + mousemove event handler + input change event handler all in one place.
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function redraw(e) {
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// Only process an actual change if it is triggered by the mousemove or mousedown event.
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// Otherwise e.pageX will be undefined, which will cause the result to be NaN, so it will fallback to the current value
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currentX = e.pageX - c.offsetLeft - radiusPlusOffset || currentX;
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currentY = e.pageY - c.offsetTop - radiusPlusOffset || currentY;
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// Scope these locally so the compiler will minify the names. Will manually remove the 'var' keyword in the minified version.
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var theta = atan2(currentY, currentX),
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d = currentX * currentX + currentY * currentY;
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// If the x/y is not in the circle, find angle between center and mouse point:
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// Draw a line at that angle from center with the distance of radius
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// Use that point on the circumference as the draggable location
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if (d > radiusSquared) {
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currentX = radius * math.cos(theta);
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currentY = radius * math.sin(theta);
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theta = atan2(currentY, currentX);
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d = currentX * currentX + currentY * currentY;
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}
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label.textContent = b.style.background = hsvToRgb(
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(theta + PI) / PI2, // Current hue (how many degrees along the circle)
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sqrt(d) / radius, // Current saturation (how close to the middle)
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input.value / oneHundred // Current value (input type="range" slider value)
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)[3];
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// Reset to color wheel and draw a spot on the current location.
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a.putImageData(imageData, 0, 0);
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// Draw the current spot.
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// I have tried a rectangle, circle, and heart shape.
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/*
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// Rectangle:
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a.fillStyle = '#000';
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a.fillRect(currentX+radiusPlusOffset,currentY+radiusPlusOffset, 6, 6);
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*/
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/*
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// Circle:
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a.beginPath();
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a.strokeStyle = '#000';
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a.arc(~~currentX+radiusPlusOffset,~~currentY+radiusPlusOffset, 4, 0, PI2);
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a.stroke();
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*/
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// Heart:
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a.font = "1em arial";
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a.fillText("♥", currentX+radiusPlusOffset-4,currentY+radiusPlusOffset+4);
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}
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// Created a shorter version of the HSV to RGB conversion function in TinyColor
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// https://github.com/bgrins/TinyColor/blob/master/tinycolor.js
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function hsvToRgb(h, s, v) {
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h*=6;
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var i = ~~h,
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f = h - i,
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p = v * (1 - s),
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q = v * (1 - f * s),
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t = v * (1 - (1 - f) * s),
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mod = i % 6,
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r = [v, q, p, p, t, v][mod] * two55,
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g = [t, v, v, q, p, p][mod] * two55,
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b = [p, p, t, v, v, q][mod] * two55;
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return [r, g, b, "rgb("+ ~~r + "," + ~~g + "," + ~~b + ")"];
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}
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// Kick everything off
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redraw(0);
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/*
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// Just an idea I had to kick everything off with some changing colors…
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// Probably no way to squeeze this into 1k, but it could probably be a lot smaller than this:
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currentX = currentY = 1;
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var interval = setInterval(function() {
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currentX--;
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currentY*=1.05;
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redraw(0)
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}, 7);
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setTimeout(function() {
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clearInterval(interval)
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}, 700)
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*/
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})();
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