better color selection for mobile
This commit is contained in:
parent
4cc00639ca
commit
8e8ae601e3
1 changed files with 19 additions and 2 deletions
|
|
@ -9,6 +9,21 @@ export default Component.extend({
|
|||
canvasContext: null,
|
||||
pressingDown: false,
|
||||
|
||||
// for mobile
|
||||
touchStop() {
|
||||
this.set('pressingDown', false);
|
||||
},
|
||||
|
||||
touchMove(event) {
|
||||
if (this.get('pressingDown')) {
|
||||
this.mouseDown(event);
|
||||
}
|
||||
},
|
||||
|
||||
touchStart() {
|
||||
this.set('pressingDown', true);
|
||||
},
|
||||
|
||||
mouseUp() {
|
||||
this.set('pressingDown', false);
|
||||
},
|
||||
|
|
@ -21,8 +36,10 @@ export default Component.extend({
|
|||
|
||||
mouseDown(event) {
|
||||
let canvasOffset = $(this.get('canvas')).offset(),
|
||||
canvasX = Math.floor(event.pageX - canvasOffset.left),
|
||||
canvasY = Math.floor(event.pageY - canvasOffset.top);
|
||||
pageOffsetX = event.pageX === undefined ? event.originalEvent.touches[0].pageX : event.pageX,
|
||||
pageOffsetY = event.pageY === undefined ? event.originalEvent.touches[0].pageY : event.pageY,
|
||||
canvasX = Math.floor(pageOffsetX - canvasOffset.left),
|
||||
canvasY = Math.floor(pageOffsetY - canvasOffset.top);
|
||||
|
||||
// get current pixel
|
||||
let imageData = this.get('canvasContext').getImageData(canvasX, canvasY, 1, 1),
|
||||
|
|
|
|||
Reference in a new issue